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AquaSpirit
“Its playful visage belies volatile magic trapped within.”


Aqua Spirit is a low-cost ranged fighter with a bouncing attack. It has two powerful upgrades that synergize with each other.

Strategy[]

  • Has high damage output, but it is a weak opening on its own, due to the fact that its damage is split across multiple targets, rather than focusing down a single one. As far as openings go, it is usually recommended to start with a Fire Elemental (one of its upgraded forms) instead of Aqua Spirits on their own.
  • Its attack can bounce to targets that would otherwise be out of range, which allows it to reach ranged mercenaries sent by your opponent. With enough Aqua Spirits (and upgrades), you can snipe ranged mercenaries like Hermits and Lizards.
  • The bounce damage counts as Ability damage, so it is amplified by Rogue Wave's Delusion ability and any other Ability damage amplifiers.
  • It can tank two hits of the Giant Quadrapus (Wave 15 Miniboss), so it can be a cost-effective delay if you can get them to tank.
  • Its arcane defense makes it is reasonably tanky on Wave 7/8, but you also don't want them to die too fast or you'll miss out on their DPS.

Sounds[]

Attack[]

Activation[]

Death[]

Trivia[]

  • Aqua Spirit is the first fighter that was ever implemented in the game.
  • A special Aqua Spirit icon was given to the 2016 Kickstarter backers as a reward for helping fund the game's development.
  • Aqua Spirit's design is inspired by the Warcraft 3 Water Elemental unit.

Skins[]

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