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Lizard
“Walks upright to protect its craftsman's hands from injury.”


Long-ranged. Throws spears at its enemies from afar.

Strategy[]

  • A Lizard is a cheap, cost-effective source of pierce damage which can be an effective tool for punishing swift/arcane heavy enemy builds in the early game, as well as being a good source of income.
  • While it falls off heavily in the mid to late game, this low cost ranged mercenary is a good counter to popular arcane/swift armoured openers such as Nekomata, Nightmare and Berserker.
  • As a ranged mercenary, it does not tank for the wave creeps and so should be sent primarily as a source of pierce damage. Try to send Lizards on a wave where your opponent's build has poor damage types vs the wave creep armour.

Sounds[]

Attack[]

Activation[]

Death[]

Trivia[]

  • The Lizard was inspired by Starcraft Hydralisks
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